[Tangaria 1.5.0 Character Dump] Name LiBaU II Age 76 Self RB CB EB Best Sex Male Height 6'3" STR: 17 -1 -1 +0 15 Race Elf Weight 6st 1lb INT: 10 +2 -2 +0 10 Class Archer Turns used: WIS: 10 -1 -1 +0 8 Title Dead Shot Game 2309 DEX: 17 +1 +3 +0 18/30 HP -1/84 Player 7425 CON: 14 -1 +1 +0 14 SP 0/0 Active 5587 Level 11 Armor [0,+2] Saving Throw 42% Cur Exp 690 Stealth Good Max Exp 690 Melee 2d4,+4 Disarm - phys. 48% Adv Exp 812 To-hit 15,+5 Disarm - magic 33% Blows 1.1/turn Magic Devices 39 Gold 1266 Searching 29% Burden 67.8 lb Shoot to-dam +0 Infravision 30 ft Overweight -34.1 lb To-hit 52,+3 Speed 10 MaxDepth 450' (L9) Shots 1.4/turn You are one of several children of a Sindarin Archer. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:?............. Fear:?............. Elec:?............. Blnd:?............. Fire:?............. Conf:?............! Cold:?............. Stun:?............. Pois:?............. HLif:?............. Lite:.............+ Rgn:.............. Dark:?............. ESP:.............. Soun:?............. SInv:.............. Shar:?............. FAct:?............. Nexu:?............. Lev:?............. Neth:?............. SDig:.............. Chao:?............. Trap:?............. Dise:?............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:?............. Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:?............. PLit:.............. Hung:.............. DRed:.............. Time:?............. Move:.............+ Mana:?............. Wate:?............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 8 Potions of Cure Light Wounds {@q1} (c). > You are no longer resistant to confusion. > You feel resistant to confusion! > You feel much better. > You have 7 Potions of Cure Light Wounds {@q1} (c). > Lagduf, the Snaga hits you. > *** LOW HITPOINT WARNING! *** > Lagduf, the Snaga hits you. (x3) > The snaga hits you. > You miss Lagduf, the Snaga. > You feel more resistant to confusion! > You feel much better. > You have 6 Potions of Cure Light Wounds {@q1} (c). > Lagduf, the Snaga hits you. (x4) > You die. Killed by Lagduf, the Snaga. [Character Equipment] a) a Tulwar of Frost (2d4) (+2,+4) Found lying on the floor at 350 feet (level 7). Branded with cold. Provides resistance to Cold. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 40.7 vs creatures susceptible to cold, 22.6 vs creatures not resistant to cold, 16.7 vs creatures not resistant to poison, and 10.7 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (3541 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. m) a Spade An inheritance from your family. [Character Quiver] a) 27 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 2 Rations of Food b) 2 Flasks of oil c) 6 Potions of Cure Light Wounds {@q1} d) a Potion of Neutralize Poison e) a Potion of Speed f) 3 Potions of Heroism g) 4 Potions of Water h) 2 Potions of Boldness i) 3 Scrolls of Phase Door j) 3 Scrolls of Identify Rune k) 5 Scrolls of Light l) 2 Scrolls of Blessing m) a Scroll of Word of Recall (rugged) n) a Scroll of Wilderness Mapping o) a Scroll of Dispel Undead p) 4 Scrolls of Word of Recall q) a Rod of Light r) a Wand of Slow Monster (6 charges) {@a2} s) a Wand of Hold Monster (6 charges) t) a Cutlass of Slay Animal (1d8) (+8,+6) {Farmer Maggot} Dropped by Farmer Maggot at 150 feet (level 3). Slays animals. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 18.1 vs animals and creatures not resistant to poison, and 12.6 vs. others. u) an Empty Bottle [Home Inventory] a) 3 Woody Mushrooms b) a Large Trout c) a Scroll of Remove Hunger (tattered) d) a Rusty Lantern (2495 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. e) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 3 Killed Grip, Farmer Maggot's Dog 00:00:12 150ft 5 Reached level 5 00:00:14 150ft 5 Killed Wolf, Farmer Maggot's Dog 00:00:15 150ft 6 Killed Farmer Maggot 00:00:21 250ft 8 Killed Fang, Farmer Maggot's Dog 00:00:33 350ft 10 Reached level 10 00:00:38 450ft 11 Was killed by Lagduf, the Snaga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^::^ ^^.....#^ ^^.......^ ^^.........^^ ^........ooo^ .........ooo^ ...j.....ooo^ ^........ooo^ ~.......{†..^ ^^.........^ ^.......~^ ~~.....~~ ~..~~~~~ ....# ##..## #...^# ^^...## ^...:^ ^^..:^ 450' (L9) LF:3-? Light 4 Moves +1 Haste Fed 24 % RConf Dirt